Dead Rising 4 - Wikipedia
—Stacey Forsythe Welcome to the Family is a mission in Dead Rising 2 and Dead End Time, 7PM, September 25th Chuck/Frank enters the store to find Jack wailing and springs into action to defeat the zombies. . DR2:Case West ( Katey) 'Spider-Verse' Directors Discuss the Film's Relationship to the MCU FANDOM. Set immediately after the Las Vegas outbreak mentioned in passing in DR2, Case Zero finds Chuck and Katey stranded in a tiny town in the middle of nowhere. Frank West visits Fortune City in this "what if? Characters from Dead Rising 2 will appear in the game, like zombie activist Stacey Forsythe. insinuated to be a romantic relationship and the two journalists embark on getting certain times and failing to meet the time limit can result to a premature ending.
Dead Rising 2: Case West Playtest: Double Trouble
The game is clearly fan service, as it manages to clarify which ending is canonical in Dead Rising 2, features Frank West of Dead Rising, also features an additional surprise cameo, and also manages to advance the overarching narrative of the series itself in other words, fans of the series that are interested in the origins of the zombie plague are probably going to want to see the ending of Case: What I think is interesting about both Case Zero which PopMatters's Tom Cross reviewed very positively a few months ago and Case West is the way that this DLC is not only fan service but extremely conducive to allowing players unfamiliar with the series or those that have yet to try out the sequel to get a taste of the main game on the cheap though not quite as cheaply as one could with Case Zero, which would only set you back five bucks.
Like Case Zero, Case West offers a standalone story set in the Dead Rising 2 universe that features similar gameplay to Dead Rising 2, saving survivors from zombie hordes on a deadline with the ability to piece together make shift weapons out of various objects found in the environment.
In this case, the game chronologically follows the plot of Dead Rising 2, rather than serving as something like a prequel, as Case Zero did. In that sense, it is as Tom says of Zero, potentially a cheap, more fully featured, and more fully plotted demo.
Dead Rising 2: Case West Review - IGN
Of course, I suspect that Zero is the more effective marketing tool than West, given its prequel status and cheaper price, but by using a familiar face from the first game to drag in anyone that, perhaps, hadn't quite signed on to the newest title, West still has some of that potential. As far as the content goes, this is a decent follow up for anyone still in need of a little Dead Rising 2 action. Seeing Frank again is fun and his help in single or multiplayer modes makes the game generally a bit easier.
Fundamental gameplay is in place with a few new make-shift weapons to see, and carving through the undead is still fun and relevant. The main thing that the follow up fails to give a taste of is some of the tone of the previous two games especially the second one.
Dead Rising 2: Case West Playtest: Double Trouble - Siliconera
Fortune City is a gaudy and salacious environment, well suited to the kind of gratuitous B-movie aesthetic of Dead Rising, things like the aforementioned drunken showgirl episode or the ludicrous make-shift weapons and their tremendously gorey employment on the bodies of the undead. Case West takes place in a laboratory facility, and while it includes gore and then more gore, it is a more timid, tamed atmosphere.
The computer controls Frank in single player mode. If you want to play as Frank you need to join a co-op game. Otherwise the computer controls him. Frank, in single player mode, is invincible. Chuck can give him weapons too, which replace his standard bat.
Dead Rising 2: Case West
You can do the same with combo weapons that are about to break. Zombie wranglers can shock Chuck with an electric rod, armed guards perched in a tower fire machine guns, and a new kind of hazmat troop smashes characters with an impact hammer.
Photography is back in Dead Rising 2: Case West, but it feels like an afterthought. Sure, you can snap pictures of zombies and evidence for a little extra PP.
However, photography is optional, its not even part of the main missions. The story in Case West ties the two games together nicely and answers some questions about what happened to Frank West after Dead Rising.
Case West ends with a cliffhanger, which makes this game seem like a set up to put the two heroes together in Dead Rising 3.